Anime Avatar Fighting Avatar Tiers by Role and Rarity
Keep raid carries on the field. Feed early commons into Upgrade, Refine, and crafts.
Avatars are the summoned fighters in Anime Avatar Fighting. They are not Champions, not swords, and not auras. You spend gems to pull them, park them on the field, and they keep attacking while you farm coins, clear worlds, and join raids. This page ranks roles and rarity archetypes, not a named official roster. Key art shows anime-inspired swordsman and shinobi looks; treat that as art direction, not character names.
Read this list with the Tier List Hub criteria and the practical keep notes on best Avatar picks. Champion support is a separate ladder on the Champion rankings. Before any gem dump, redeem promo codes and drink luck and gem potions. Summon steps live in how to summon.
How Avatar tiers are scored
Four filters, same as the hub, applied only to fighters:
- Idle DPS — Auto Attack on, you tab out, the wave still dies. If a unit only looks strong while you mash, it is not S.
- Raid contribution — raids and world bosses punish empty fields. A carry that melts overworld trash but vanishes in a raid timer is A at best.
- Gem cost — high rarity is expensive. If replacing the unit would stall the next world, it deserves investment. If it was a cheap common, it is food.
- World scaling — the moment you unlock a new area, yesterday’s carry can become a filler. Rankings are snapshots of whether the unit still works after the next unlock, not nostalgia for the first map.
Join the Avatar Fighting Team group for free Auto Attack and Fast Machines so idle DPS is actually idle. Servers are 10 players; you are competing for the same world bosses and leaderboard slots, not a solo instance.
S-tier — late-game / high rarity / raid carry
S-tier Avatars are the units you keep on the field and pour Upgrade, Refine, and Ascend into. Typical signals:
- Highest rarity band you can currently pull or trade for
- Damage that still clears after a world unlock
- Presence in raids and world bosses, not only overworld waves
- Worth locking so you never fodder them by accident
Do not rotate an S-tier off the field to make room for a pretty mid-rarity. Finish its upgrade path first. The upgrade loop is the difference between a chase pull and a real carry. If trading is live, an invested S-tier is the piece you protect in the trade window, not the piece you offer first.
Mythical-style chase units sit here as a goal, not as invented names. When you finally land one, it is S until a later world proves otherwise. Until that pull happens, a fully Ascended high-rarity you already own is more S than a screenshot of a rarity you do not have.
A-tier — strong world-clear units worth gems
A-tier Avatars earn their gem cost because they push maps. They are the units that take you from “stuck on this world’s trash” to “I can reach the portal.” They may not be your raid carry, but they are worth:
- A dedicated upgrade path until an S-tier replaces them
- Gem sessions during a luck potion, not random single pulls
- A slot on the field while you farm coins for the next unlock
When a new world lands, A-tier is the first group you retest. If they still clear, keep them. If they stall, they slide to B and you stop spending Refine materials on them. Do not feel guilty. Incremental games recycle mid-game power into late-game crafts.
B-tier — mid-game fillers
B-tier Avatars fill empty slots while you save gems. They clear early-to-mid waves, they look like the swordsman or shinobi art, and they will not carry a raid. Use them to:
- Hold the field until an A-tier lands
- Teach you the Upgrade button without wasting high-rarity food
- Bridge a world you can almost clear
Stop investing the moment an A-tier or S-tier is sitting idle in inventory. A B-tier with three Refine levels is a common account leak. Feed extras into crafts or into the next rarity’s upgrade cost. The raid guide is where you notice B-tier falling off; overworld farming hides it.
C-tier — early commons as craft and upgrade food
C-tier Avatars are the first summons after the Pui Pui quest. They exist to die on later maps and to be eaten by Upgrade, Refine, Ascend, or Champion crafts. Keep one on the field only until something better arrives. Then:
- Strip any sword, skin, aura, or accessory you care about
- Dump the body into the upgrade sink
- Do not lock them
- Do not trade for them unless you are filling a craft recipe and the other player is overpaying
Commons are not “collection.” A full inventory of C-tier with no A-tier is a stalled account. If you are still clicking without Auto Attack, finish getting started and controls before you worry about this ladder.
Loadouts on top of the ladder
Swords, skins, auras, and accessories multiply whatever is on the field. They do not move a C-tier into S. Equip your best sword on the Avatar that actually answers the four questions. Cosmetic skins that do nothing for damage are vanity; do not confuse them with power. If a patch in Update 0.5 or a later note on the updates hub changes a multiplier, re-equip before you rerank.
Leaderboards reward finished fields. A short S/A lineup with completed Refine beats a crowded screenshot of every rarity. Trading after the Trade update lets you sell leftover high-rarity dupes instead of foddering them blindly — still fodder C-tier without hesitation.
Idle-tool questions sit on the scripts hub. If you research auto-farm or auto-summon, this page still expects you to know which rarity is food. Automation does not fix a C-tier field.
More how-tos live in the guides hub. Official links sit on the wiki page. Redeem extra potions through how to redeem whenever a new code drops.
Keep S-tier on the field and finish Upgrade, Refine, and Ascend before you chase the next banner pose. Everything below S is a stepping stone that paid for the next world. When a new area lands, the same rarity that carried yesterday can become craft food tomorrow — that is the incremental loop working as designed. Cross-check keep decisions on the Avatare-Hub and the Champion roster so you are not upgrading fighters while your support layer is empty.
Frequently Asked Questions
Quick answers for codes, summons, raids, and upgrades.
Is the swordsman or shinobi in the key art an official S-tier name?
No. That is art direction. Rank the Avatar you actually pulled by idle DPS, raid contribution, gem cost, and world scaling on this page and on best Avatar picks.
Should I Upgrade a C-tier common?
Only enough to clear the current tutorial world. After that, feed commons into Upgrade, Refine, or crafts. Spend real materials on A-tier and S-tier using how to upgrade.
When does an A-tier become B-tier?
When a new world unlocks and the unit no longer clears without potions. Retest after Update 0.5 style patches and after each area gate.
Do I rank Avatars and Champions on one list?
No. Avatars are summoned fighters. Champions are hatched and crafted support. Use this page for fighters and the Champion rankings for pets.
What should I do before a summon session?
Redeem codes, pop luck and gem potions, then follow how to summon. Do not pull on an empty potion timer.